Kore
  • FriendlyRaids
    • Dependencies
    • Modules
      • Spectate Module
      • FreeItems Module
      • Counters Module
      • Leaderboard Module
      • Tournament Module
    • Configuration
      • config.yml
      • lang.yml
      • gui.yml
    • Commands
    • Permissions
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  1. FriendlyRaids
  2. Configuration

lang.yml

This is the default lang.yml configuration.

# -----------------------------------------------------------------
# Welcome to the lang.yml file. Everything you see here is configurable.
#
# Terminology: A 'raid plan' is a proposal to raid another faction. It is created
#  when a player runs '/fr raid <fac>' in the form of a gui.
# Terminology: A 'friendly raid' is the raid world that is created when two factions
#  agree to raid each other.
#
# Contact: Kore Discord Tickets @KamikazeJAM
# -----------------------------------------------------------------

# This help message is shown to normal players.
# {prefix} is defined by the cmdHelpPrefix setting.
cmdHelp:
  - "&6_____________.[ &2FriendlyRaid Help &6]._______________"
  - "{prefix} raid &3<faction> &eInvite a faction to a friendly raid."
  - "{prefix} forfeit &eLeave a friendly raid."
  - "{prefix} counter &3confirm &eConfirm a counter schematic from ( %uploadsUrl% )"
  - "{prefix} counter &3edit &eRemove counter schematics from your profile."
  - "{prefix} setspawn &eSet your faction's spawn point in a friendly raid."
  - "{prefix} list &eView active Friendly Raids."
  - "{prefix} items &eReclaim items stored from joining a raid."
  - "{prefix} setprofile &eReconfigure your counter profile during a tournament."
  - "{prefix} rejoin &eRejoin a friendly raid after you left."
  - "{prefix} top [page] &eView the top friendlyraid factions by wins."


# This help message is shown to admins.
# {prefix} is defined by the cmdHelpPrefix setting.
cmdHelpManage:
  - "&6_____________.[ &2FriendlyRaid Help &6]._______________"
  - "{prefix} raid &3<faction> &eInvite a faction to a friendly raid."
  - "{prefix} forfeit &eLeave a friendly raid. (You cannot rejoin)"
  - "{prefix} counter &3confirm &eConfirm a counter schematic from ( %uploadsUrl% )"
  - "{prefix} counter &3edit &eRemove counter schematics from your profile."
  - "{prefix} setspawn &eSet your faction's spawn point in a friendly raid."
  - "{prefix} list &eView active Friendly Raids."
  - "{prefix} items &eReclaim items stored from joining a raid."
  - "{prefix} setprofile &eReconfigure your counter profile during a tournament."
  - "{prefix} rejoin &eRejoin a friendly raid after you left."
  - "{prefix} top [page] &eView the top friendlyraid factions by wins."
  - "{prefix} reload &eReload the plugin config.yml"
  - "{prefix} freeitems <set|add|view> &eManage free items given in a Friendly Raid."
  - "{prefix} tournament <start|stop|view> &eManage tournament mode (will start immediately)."


# This string replaces {prefix} in the above help messages.
# Feel free to change the color here, that's about it.
# {stem} represents the command they used. Ex: /fraid or /f fr
cmdHelpPrefix: "&b{stem}"


# These messages are sent when a player uses a command incorrectly.
# {prefix} is defined by the cmdHelpPrefix setting.
cmdUsages:
  counterConfirm: "{prefix} counter &3(confirm | edit)"
  raid: "{prefix} raid &3<faction>"
  spectate: "{prefix} spectate &3<faction>"


# The following settings are for friendlyraid subcommands.
# Feel free to edit them to your liking.
frCommand:

  # /fr fetch
  fetch:
    # The message sent to a player running '/fr fetch' when there's nothing to grab.
    failed: "&cCould not fetch a counter profile from the website."
    # The message sent immediately after running '/fr fetch'
    processing: "&aChecking the website for new counter profiles..."
    # This message is sent for a versioning issue
    version: "&cThe schematic you uploaded is not compatible with this server's version."

  # /fr forfeit
  forfeit:
    # This message is sent to all raid players when a player forfeits.
    forfeited: "&e&lF&6&lR - &f{name} has left the Friendly Raid! (forfeit)"

  # /fr counters
  counters:
    # This hint message is sent when a player runs /fr counters.
    hint:
      # This is the text of the hint message.
      # {url} is replaced with the url of the counters website.
      text: "&9&lHint: &bYou can create a counter profile at {url}"
      # This is the text displayed when a player hovers over the hint message.
      hover: "Click To Visit!"
    # This is the error sent to a player if they don't have a pending counter.
    errorRequest: "&cYou need an active request from '{url}' to run this!"
    # This is a generic error message if something goes wrong moving files.
    errorUnknown: "&cAn error occurred while saving your profile."
    # This is an error message for '/fr counter edit' if they have none.
    errorNone: "&cThere are no counter profiles you can select (/fraid counter)"
    # This is the success message after accepting a counter request.
    saved: "&aSaved your counter profile, you can now use it in a Friendly Raid."

  # /fr list
  list:
    # This is an error for when there are no raids to display on '/fr list'.
    noRaidsMsg:
      - " "
      - "&e&lF&6&lR - &cThere are no active raids!"
      - "&e&lF&6&lR - &c Start one with /f fr raid <faction>"
    # This is the message sent in response to '/fr list'.
    # The line containing <raids> will be completely replaced by the raids.
    # The lines for raids are formed from the *raidFormat* setting.
    message:
      - " "
      - "&e&lF&6&lR&7 - &fActive Friendly Raids"
      - "<raids>"
    # This is the format for each line in <raids> in the above message.
    raidFormat: "&7 - &{relationCharToFac1}{fac1Tag} &7({fac1PlayerCount})&7 vs &{relationCharToFac2}{fac2Tag} &7({fac2PlayerCount}) &7({duration}) {spectateButton}"
    # In *raidFormat* this replaces {spectateButton} with a clickable button.
    spectateText: "&7(Click to Spectate)"
    # This is the text displayed when hovering over the {spectateButton} button.
    hoverText: "&7{cmd}"

  # /fr raid
  raid:
    # This is the error for using '/fr raid' on your own faction.
    errorSelf: "&cYou cannot friendlyraid your own faction!"
    # This is the error for using '/fr raid' while in a raid.
    errorAlready: "&cYour faction is already in a friendly raid!"
    # This is the error for using '/fr raid' while the other fac is in a raid.
    errorOtherAlready: "&cThe other faction is already in a friendly raid!"
    # This is the error for using '/fr raid' on a null faction.
    errorOtherNone: "&cThe other faction has no one to friendly raid!"
    # This is the error for using '/fr raid' while your fac has a gui already.
    errorAlreadyPlan: "&cYour faction already has a plan being processed!"
    # This is the error for using '/fr raid' while the other fac has a gui already.
    errorOtherAlreadyPlan: "&cThe other faction already has a plan being processed!"
    # This is the error for using '/fr raid' when there are already max raids.
    errorTooManyRaids:
      - "&cThere are too many active friendly raids!"
      - "&c Raids can be at most 3 hours long. Use /fraid list to view them."
    # This is the error for using '/fr raid' when there is a tournament.
    # The way the tournament system works, only the current match factions
    #  can run /fr raid
    errorTournament: "&cA tournament is running! (/fraid tournament) You cannot start a friendly raid now."
    # This is the error for using '/fr raid' when a tournament is starting.
    errorTournamentStart: "&cA tournament is starting! You cannot start a friendly raid now."

  # /fr items
  items:
    # This is the success message when all items were reclaimed.
    allItems: "&aYou have been given all of your items back!"
    # This is the partial success message when some items were reclaimed.
    # It notifies the player to run the command again with more inventory space.
    someItems: "&aYou have been given some of your items back. Claim the rest by clearing some inventory space!"
    # This is the message that a player's items have been stored.
    # This message is sent when a player is pulled into a FriendlyRaid, and
    #  the *enableFreeItemChests* setting is enabled. (They use freeItems, not their items)
    storedItems: "&aYour items have been stored for you to retrieve later! (/fraid items)"
    # This is a notice message that the player has items to reclaim.
    notice: "&e&lF&6&lR &7- &aYou have items stored that you can retrieve! (/fraid items)"

  # /fr setspawn
  setspawn:
    # This is the error for setting a raid spawn not in your claims.
    errorClaims: "&cYou must set a spawn in your own claims!"
    # This is the success message for setting your raid spawn.
    success: "&aRespawn Point within this Friendly Raid set to your location!"
    # This is the error for running '/fr setspawn' without perms.
    # This command is configured to calculate perms based on users in the raid.
    # If coleaders or leaders are in the raid, both of those roles can set it.
    # Otherwise, all players of the next highest role can use the command.
    perms: "&cYou do not have permission in your faction to set the friendly raid respawn location!"

  # /fr spectate
  spectate:
    # This is the error for running spectate while in a friendly raid.
    raiding: "&cYou cannot spectate a Friendly Raid while in a raid of your own!"
    # This is the error for running spectate while outside of spawn.
    safezone: "&cYou must spectate a Friendly Raid from Spawn!"
    # This is the error for running spectate on a null faction.
    errorUnknownFac: "&cCould not find faction: '{facName}'!"
    # This is the error for running spectate on a fac not currently raiding.
    noRaidForFac: "&cThat faction is not in a friendly raid!"
    # This is the message that their spectate warmup has started.
    warmUp: "&aEnabling spectator mode in {seconds} seconds."
    # This is the message that their spectate warmup is cancelled.
    # This message is sent if they are warming up, and run spectate again during that.
    warmUpCancelled: "&cSpectator mode warmup cancelled."
    # This is the error when using spectate during a tournament
    #  and the next match has not started. In tournament mode the spectate
    #  command does not use a <fac> argument, and instead grabs it automatically.
    errorTournamentMatch: "&cThe next tournament match has not started yet!"

  # /fr skipOpt
  skipOpt:
    # This is the error when a player runs skip-opt without permission.
    # This command is configured to calculate perms based on users in the raidPlan.
    # If coleaders or leaders are in the plan, both of those roles can run it.
    # Otherwise, all players of the next highest role can use the command.
    noPermission: "&e&lF&6&lR &7- &cYou do not have permission to skip the opt-in!"
    # This is the error when a player runs skip-opt again.
    alreadySkipped: "&e&lF&6&lR &7- &cYou have already requested to skip the opt-in!"
    # This is the error when a player runs skip-opt when they can't.
    cant: "&e&lF&6&lR &7- &cYou cannot skip the opt-in at this time!"
    # This is specifically when they try to skip, but no one has opted in.
    # This is the error when a player runs skip-opt when they can't.
    # This is specifically when they try to skip, but no one has opted in.
    cantWithNone: "&e&lF&6&lR &7- &cYou cannot skip the opt-in when there are no players in the raid!"

  # /fr setProfile
  setProfile:
    # This is the error when a player runs setProfile as faction-less.
    errorSystemFac: "&cYou cannot set your profile while faction-less!"
    # This command is configured to calculate perms based on users in the fac.
    # If coleaders or leaders are in the fac, both of those roles can run it.
    # Otherwise, all players of the next highest role can use the command.
    errorNoPerms: "&cYou do not have permission in your fac to use this command!"
    # This is the error when a player runs setProfile without any profiles.
    errorNoProfiles:
      - " "
      - "&e&lF&6&lR &7- &cYou have no counters to select!"
      - "  &7 - &7Create a profile at &f{url}&7!"
    # This is the message when a player runs setProfile successfully.
    success:
      - " "
      - "&e&lF&6&lR &7- &aYour tournament profile has been set!"
      - "  &7 - &7Current Profile: &f{profile}!"
      - "  &7 - &7It will paste in your next tournament raid!"

  # /fr rejoin
  rejoin:
    # This is the error when a player runs rejoin when their fac isn't in a raid.
    errorNoRaid: "&cYour faction is not in a friendly raid!"
    errorNotApart: "&cYou cannot rejoin a friendly raid if you are not apart of it!"
    errorTooManyPlayers: "&cYour faction has too many players in the raid!"

  # /fr top
  top:
    # This is the base message for /fr top.
    # The line containing {topLines} will be replaced with lines of *topLineFormat*
    #  for each faction in the top list.
    message:
      - " "
      - "&e&lF&6&lR &7- &fFR Top (Page {page} of {maxPages})"
      - "{topLines}"
    # This format replaces {topLines} as many times as factions to display.
    # Placeholders: {rank}, {facTag}, {relationCharToFac}, {wins}
    topLineFormat: "  &7 - &f{rank}. &{relationCharToFac}{facTag} &7- &f{wins} Wins"


# These messages are for the FriendlyRaid after the RaidPlan has been accepted.
friendlyRaid:
  # This is the alert that their world is being generated.
  generationStart:
    - "&aPlease wait while your friendlyraid world is generated..."

  actionBarStatus:
    queuing: "&aFriendly Raid In Queue: {place}/{total}"
    # This is the text displayed in the action bar while the raid is generated.
    # The {percent} placeholder is replaced with the progress percentage.
    generating: "&aFriendly Raid Generating: {percent}%"

  # This is the alert that their raid world is ready.
  genComplete: "&aYour Friendly Raid world is complete!"

  # This is the broadcast (to all) that a raid has started.
  # {relationCharToFac1/2} = the color character for the player's relation to fac 1/2.
  # {fac1/2Tag} = The name of Faction 1/2 in the raid.
  # The {money}, {exp}, and {tokens} placeholders show the wager amounts, you
  #  can remove the ones that aren't enabled (for instance if tokens/tokens are not enabled)
  # {spectateButton} is the same button formed in the *frCommand.list* settings
  startBroadCast:
    - " "
    - "&e&lF&6&lR &7- &b'&{relationCharToFac1}{fac1Tag}&b' has challenged '&{relationCharToFac2}{fac2Tag}&b' to a friendly raid!"
    - "  &bWager: &7${money}, {exp} EXP, {tokens} Tokens"
    - "  {spectateButton}"

  # This is the broadcast (to all) that a raid has ended.
  # See above for the faction and wager placeholders (They are the same and can be used here).
  # You can use {reason}, {duration}, {fac1Kills}, {fac2Kills}, {fac1Deaths}, and {fac2Deaths}
  endBroadCast:
    - " "
    - "&e&lF&6&lR &7- &bThe raid between '&{relationCharToFac1}{fac1Tag}&b' and '&{relationCharToFac2}{fac2Tag}&b' has ended!"
    - "  &bReason: &f{reason}"
    - "  &bDuration: &7{duration}"
    - "  &bBlocks Off: &7{fac1Tag}: &f{blocksFac1}&7, {fac2Tag}: &f{blocksFac2}"
    - "  &b{fac1Tag} KD: &7&l{fac1Kills} &7kills, &7&l{fac1Deaths} &7deaths"
    - "  &b{fac2Tag} KD: &7&l{fac2Kills} &7kills, &7&l{fac2Deaths} &7deaths"
    - "  &bWager: &7${money}, {exp} EXP, {tokens} Tokens"

  # These are the strings that replace {reason} in the end message.
  endReasons:
    # This is the end reason for when the last player on a fac forfeits.
    forfeit: "{factionTag} has forfeited the friendly raid."
    disband: "{factionTag} has disbanded their faction."
    # This is the end reason for when the last player on a fac leaves the game.
    # (Yes it's a win condition if all of the other members leave the game)
    noPlayers: "{factionTag} has no players left in the friendly raid."
    # This is the default end reason for when one faction breaches the other.
    breached: "{winnerTag} breached {loserTag}"
    # This is the end reason for when the raid generation was stopped by a restart.
    # If generation is interrupted, there's no way to continue safely when it reboots.
    restartWhileGen: "A restart caused the pending FriendlyRaid to cancel!"

  # This is the error when a player runs a command not allowed in a raid.
  deniedCommand: "&cYou do not have permission to use that here."

  # This is the error when a player places a block not allowed in a raid.
  deniedPlace: "&cYou cannot place this here."

  # This is lore added to any freeItem configured.
  # This setting allows admins to identify if any freeItems have escaped the raid worlds.
  # If you see an item with this lore (outside of a FR world), you should figure out how they
  #  got it, and then contact KamikazeJAM_YT so he can fix it.
  freeItemExtraLore:
    - " "
    - "&8This item was provided free of charge, to use in a Friendly Raid."

  # This is the error when a raid has exceeded the max allowed time.
  tooLong: "&cFriendly Raids can be at most 3 hours long. Use /fraid list to view them."


# These are the messages sent while the RaidPlan is being created.
raidPlan:

  # These are the messages regarding the initial raidPlan request.
  request:

    # This is the notice sent to members of a fac that they have a raidPlan to view.
    # This plugin is configured to calculate perms based on users in the raidPlan.
    # If coleaders or leaders are in the plan, both of those roles will see this message.
    # Otherwise, all players of the next highest role will receive the message.
    #
    # The {wager} placeholder will be replaced by the *wagerFormat* setting below.
    # The {accept} and {deny} placeholders will be replaced with clickable buttons,
    #  you can configure those buttons with *accept* and *deny* below.
    message:
      - " "
      - "&e&lF&6&lR &7- &fIncoming Friendly Raid Request!"
      - "  &7Requesting Faction: &{relationCharToFac1}{fac1Tag}"
      - "  &7Wager: &f{wager}"
      - "  &7To view more info or edit the request, click Accept."
      - "  &7&lActions: {accept} {deny}"

    # This is the format for {wager} in the message above.
    # You can use the 3 wager placeholders {money}, {exp}, and {tokens}.
    wagerFormat: "${money}, {exp} EXP, {tokens} Tokens"

    # These are the button settings for {accept}. You can configure text and hover.
    accept:
      text: "&2&lAccept"
      hover: "&7Click to&2&l accept &7this Friendly Raid"

    # These are the button settings for {deny}. You can configure text and hover.
    deny:
      text: "&c&lDeny"
      hover: "&7Click to&c&l deny &7this Friendly Raid"

    # This is the error when accepting a plan that is no longer available.
    acceptGone: "&e&lF&6&lR &7- &cThis request is not longer available!"

    # This is the error when accepting a plan already accepted.
    # Placeholders: {name} - the name of the player who accepted the plan.
    alreadyAccepted: "&e&lF&6&lR &7- &cThis request has already been accepted by {name}!"

    # This is the error when denying a plan already denied.
    alreadyDenied: "&e&lF&6&lR &7- &cThis request has already been denied!"

    # This is the message when a player denies a raidPlan request.
    # Placeholders: {faction},{relationCharToFac1} - the name and color for the denied faction.
    denied: "&e&lF&6&lR &7- &7You have&c denied&7 the request from &{relationCharToFac1}{faction}."

    # This is the message for your fac, that a raidPlan was denied.
    # Placeholders: {faction},{relationCharToFac1} - the name and color for the denied faction.
    #               {name} - the name of the player who denied the plan.
    deniedFac: "&e&lF&6&lR &7- &7{name}&c denied&7 the Friendly Raid request from &{relationCharToFac1}{faction}."

    # This is the message for the other fac, that their raidPlan was denied.
    # Placeholders: {name} - the name of the player who denied the plan.
    deniedOther: "&e&lF&6&lR &7- &7{name}&c denied&7 your faction's Friendly Raid request."

    # This is the message that your plan was sent to the other faction.
    # Placeholders: {faction},{relationCharToFac1} - the name and color for the denied faction.
    sentRequest: "&e&lF&6&lR &7- &7Sending your Friendly Raid request to &{relationCharToFac1}{faction}"

    # This is the message that your plan had changes, and was sent to the other fac.
    # Placeholders: {faction},{relationCharToFac1} - the name and color for the denied faction.
    sentChanges: "&e&lF&6&lR &7- &7Changes to the plan were detected, requesting approval from &{relationCharToFac1}{faction}"

  # This is the section with formats for changes of each type.
  # These strings should contain {change}, which will be replaced when sent.
  changes:
    memberCount: "&7  - &fMember Count {change}"
    fac1Players: "&7  - &fFaction Players {change}"
    fac2Players: "&7  - &fEnemy Players {change}"
    baseSize: "&7  - &fBase Size {change}"
    baseHeight: "&7  - &fBase Height {change}"
    bufferSize: "&7  - &fBuffer Chunks {change}"
    ocean: "&7  - &fOcean Chunks {change}"
    wallPattern: "&7  - &fWall Pattern {change}"
    recorded: "&7  - &fRecorded {change}"
    moneyWager: "&7  - &fMoney Wager {change}"
    expWager: "&7  - &fExp Wager {change}"
    tokensWager: "&7  - &fTokens Wager {change}"

  # This is the message sent to the fac2 if fac1 made changes to the plan.
  # The line containing {changes} will be completely replaced with lines from *changes* above
  # Placeholders: {accept}, {deny}, {relationCharToFac1}, and {fac1Tag}
  # Note: {fac1Tag} is the name of the faction that made the changes.
  changesMessage:
    - " "
    - "&e&lF&6&lR &7- &fFriendly Raid Request Changes!"
    - "  &7Requesting Faction: &{relationCharToFac1}{fac1Tag}"
    - "{changes}"
    - "  &7&lActions: {accept} {deny}"

  # This is the format for {change} in the *changes* section above.
  # The plugin will replace {old} and {new} respectively
  # If you'd like more configuration over this, reach out to KamikazeJAM_YT
  changeFormat: "&7(&c{old}&7 -> &a{new}&7)"

  # This is the section for the opt-in stage of the raid
  # The opt-in stage is after the raidPlan is accepted, and requires all players
  #  to confirm their participation in the raid. The factions are given 60 seconds
  optIn:

    # This is the message sent to each player in the raid.
    # {click} will be replaced using the 2 following settings.
    memberMessage:
      - " "
      - "&e&lF&6&lR &7- &fIncoming FriendlyRaid!"
      - "  &7- &fPlease opt-in to this friendly raid"
      - "  &7  &f in the next 60 seconds with {click}"

    # This is the text for {click} in the above setting.
    memberMessageClick: "&l/fraid confirm"
    # This is the hover text for {click} in the above setting.
    memberMessageHover: "&7Click to&f&l confirm&7."

    # This is the notice for all raid members that the world generation is starting.
    allOpted:
      - " "
      - "&e&lF&6&lR &7- &fAll members have opted-in to the Friendly Raid!"
      - "  &7- &fThe raid world will be ready in a few moments!"

    # This is the error for confirming when you don't have a raidPlan.
    noProposal: "&e&lF&6&lR &7- &cYou do not have an active Raid Plan proposal!"

    # These are the messages sent to yourself and others when you confirm.
    optedIn:
      # Placeholders: {current}, and {needed} (the number of players that have confirmed)
      self: "&e&lF&6&lR &7- &aYou have opted in! ({current}/{needed})"
      # Placeholders: {name}, {current}, {needed}, and {colorChar}{facName}
      others: "&e&lF&6&lR &7- &f{name} has opted in for &{colorChar}{facName} ({current}/{needed})!"

    # This is a notice for when a faction is in confirmation stage,
    #  and one of the factions creates a new plan, overriding their current stage
    newPlanDuringOptIn:
      - " "
      - "&e&lF&6&lR &7- &fA new Raid Plan is being created by {name}!"
      - "  &7- &fThe current opt-in phase is now cancelled."

    # These are the messages during the opt-in phase.
    # Specifically the second and third messages regarding opt-in
    optInPhase:
      # These settings define the text for relations
      # This is the {relative} placeholder below.
      relativeOptions:
        you: "Your Faction"
        them: "Their Faction"
        both: "Both Factions"

      # This section defines the text for if the opt-in fails after the first 60 sec.
      failedFirst60:

        # The line containing {self_missing} will be completely replaced by
        #  *selfMissingTitle* then *selfMissingLine* for each player not confirmed.
        #
        # This plugin is configured to calculate perms based on users in the raidPlan.
        # If coleaders or leaders are in the plan, both of those roles will see this message.
        # Otherwise, all players of the next highest role will receive the message.
        # The line containing {self_missing} will be completely replaced by
        #  *selfMissingTitle* then *selfMissingLine* for each player not confirmed.
        #
        # This plugin is configured to calculate perms based on users in the raidPlan.
        # If coleaders or leaders are in the plan, both of those roles will see this message.
        # Otherwise, all players of the next highest role will receive the message.
        leaderMessage:
          - " "
          - "&e&lF&6&lR &7- &cFailed Raid Confirmation!"
          - "  &7 - &f{relative} failed to fully opt-in to the Friendly Raid!"
          - "  &7 - &fYour faction has &e{fac1Count}/{total} players&f, they have &e{fac2Count}/{total}"
          - "{self_missing}"
          - "  &7 - &fIf you wish to continue anyway, please run &6/fraid skip-opt"
          - "  &7 - &fOtherwise the remaining players will have an additional"
          - "        &f60 seconds before the raid is&c cancelled."
        selfMissingTitle: "  &7 - &fThe following players from your faction have not opted-in:"
        selfMissingLine: "    &7 - {name}"

      # This section defines the text for if the opt-in fails after the second 60 sec.
      # At this point players cannot opt-in anymore, and leaders must decide if they want to
      #  raid without them using the skip-opt command.
      #
      # This plugin is configured to calculate perms based on users in the raidPlan.
      # If coleaders or leaders are in the plan, both of those roles will see this message.
      # Otherwise, all players of the next highest role will receive the message.
      failedSecond60:
        - " "
        - "&e&lF&6&lR &7- &cFailed Raid Confirmation!"
        - "  &7 - &f{relative} failed to fully opt-in to the Friendly Raid!"
        - "  &7 - &fYour faction has &e{fac1Count}/{total} players&f, they have &e{fac2Count}/{total}"
        - "  &7 - &fIf you you wish to continue anyway, please run &6/fraid skip-opt"
        - "  &7   - &6Both factions have 15 seconds to skip."
        - "  &7 - &fOtherwise the raid will be&c cancelled."

      # This is the message sent to a leader when they request to skip the opt-in.
      # This is the message sent to fac1 leader when fac2 leader requests to skip opt-in.
      selfLeaderSkipNotification:
        - "&e&lF&6&lR &7- &fYou have requested to skip the opt-in phase! ({count}/2)"
      otherLeaderSkipNotification:
        - " "
        - "&e&lF&6&lR &7- &{colorChar}{facName}&f wants to skip the opt-in phase!"
        - "  &7 - &fThey have {fac1Count} players, you have {fac2Count}"
        - "  &7 - &fIf you wish to start with these players, please run /fraid skip-opt"

      # This is the message sent to both leaders if they both skip the opt-in.
      leaderSkippedToo:
        - " "
        - "&e&lF&6&lR &7- &fOpt-in phase has been skipped!"
        - "  &7 - &fBoth factions have opted to skip the rest of the opt-in phase."
        - "  &7 - &fThe raid will now begin to generate, and will begin shortly!"

  # Error messages while in the Raid Plan gui
  errors:
    lockedForTournament: "&cThis option is locked for your tournament raid!"



# These are Factions lang messages (can't always grab the forks TL, so we use these).
# Please configure them to match the factions messages, otherwise it might look weird.
TL:
  GENERIC_NO_FACTION_MATCH: "&cNo faction match found for \"&3%1$s&c\"."
  COMMAND_SHOW_NOFACTION_SELF: "&cYou are not in a faction"
  GENERIC_ARGS_TOOFEW: "&cToo few arguments. &eUse like this:"
  GENERIC_ARGS_TOOMANY: "&cStrange argument \"&3%1$s&3\". &eUse the command like this:"


# This section contains errors for all kinds of stuff.
errors:

  # This error is sent if a player runs a command that requires a FriendlyRaid.
  # Examples: /fr forfeit or /fr setspawn (both require a Raid)
  noRaid: "&cYou are not in a friendly raid!"

  # This error is sent if console tries to run a player command.
  cmdByPlayer: "&cThis command can only be ran by players!"

  # This error is sent if a player tries to open an anvil in a raid world.
  noAnvilsInFriendlyRaidWorld: "&cAnvils are not allowed in Friendly Raids"

  # This error is sent if a player tries to break the walls of their base.
  baseRegionBlockBreak: "&cYou cannot modify your base region!"

  # This error is sent if a player is making a raidPlan, but a faction disbands.
  raidPlanFacDisbanded: "&cOne of the participating factions has disbanded."

  # This error is sent if a player is making a raidPlan, and a player leaves.
  raidPlanPlrLeft: "&cA player from a participating faction left, refreshing the gui."

  # This error is sent if a player tries to enter a raid world not their own.
  enterRaid: "&cYou are not allowed to enter this FriendlyRaid"

  # This error is sent if a player is making a raidPlan, and the other fac logs off.
  noEnemyPlayers: "&cThe enemy faction no longer has enough players online to friendly raid."

  # This error is sent if a player tries to unclaim their base chunks.
  unclaimedCore: "&cYou may not unclaim your core base chunks."
  unclaimedAll: "&cYou may not unclaim all while in a friendly raid!"

  # This error is sent if a player tries to buy something forbidden in the shop.
  shopBuyForbidden: "&cYou may not buy this item in a Friendly Raid!"

  # This error is sent if a player tries to sell something to the shop.
  shopSell: "&cYou may not sell items in a Friendly Raid!"

  # This error is sent if a player tries to sell something to ah.
  # NOTE: This error and this feature requires that we have supported your AH plugin
  # Contact Kore if you'd like to check if we support your AH plugin, or request we add yours
  ahSell: "&cYou may not sell items in a Friendly Raid!"
  tooManyWallPatterns: "&cYou may only configure 9 wall types for a wall pattern!"
  tooFewWallPatterns: "&cYou must configure at least 1 wall type for a wall pattern!"

  # These are errors specific to wagering
  wager:

    # This error is for clicking the wager icon when no currencies are enabled
    noCurrenciesForGui: "&cThere are no currencies enabled for wagering!"

    # These 6 errors are for clicking increase wager, when a fac doesn't have the funds
    notEnoughMoney: "&cYou do not have enough money in your faction for this!"
    notEnoughMoneyThem: "&cThe other faction does not have enough money for this!"
    notEnoughExp: "&cYou do not have enough exp in your faction for this!"
    notEnoughExpThem: "&cThe other faction does not have enough exp for this!"
    notEnoughTokens: "&cYou do not have enough tokens in your faction for this!"
    notEnoughTokensThem: "&cThe other faction does not have enough tokens for this!"

    # These 6 errors are for when a raidPlan detects that a fac no longer has the funds
    # If this happens, the plan is closed
    noLongerEnoughMoney: "&cYour faction no longer has enough money for your wager."
    noLongerEnoughMoneyThem: "&cThe enemy faction no longer has enough money for your wager."
    noLongerEnoughExp: "&cYour faction no longer has enough exp for your wager."
    noLongerEnoughExpThem: "&cThe enemy faction no longer has enough exp for your wager."
    noLongerEnoughTokens: "&cYour faction no longer has enough tokens for your wager."
    noLongerEnoughTokensThem: "&cThe enemy faction no longer has enough tokens for your wager."

  # These errors are for when a player clicks Confirm in the raidPlan GUI but they can't
  accept:
    # This error alerts them that they need to select more players for their fac
    moreFacMembers: "&cYou need to select more faction members for the current player count."
    # This error alerts them that they need to select more players for the other fac
    moreEnemyMembers: "&cYou need to select more enemy members for the current player count."

  # These errors are for when a player clicks various buttons in the members GUI
  members:
    # This error alerts them that they cannot increase the # of players further
    maxPlayers: "&cThere are already max players in this friendly raid!"
    # This error alerts them that they cannot increase the # of players further
    # Specifically because there aren't enough players to do that
    limited: "&cYou cannot increase the player count any further. One of the participating factions does not have enough players online."
    # This error alerts them that they cannot decrease the # of players further
    lowest: "&cYou cannot have less than 1 player in a friendly raid."
    nextSlideRight: "&cThere are no more slots to scroll to."
    nextSlideLeft: "&cYou cannot scroll any further left."

  # These errors relate to the profiles GUI
  profiles:
    # This is the error sent if a player has no profiles
    # This will only happen if a player deletes their profile while someone is in a raidPlan
    none: "&cCould not find any profiles for that player."


  # This error is sent to the raidPlan creator if a world fails to be removed
  # This can only occur if the world with the same name still exists, and can't be deleted
  # A restart will typically fix these issues
  worldCreate: "&cThere was an error creating your friendly raid."

  # These errors relate to players and the spectator mode.
  spectate:
    # This is the error when a player uses a command while in spectator mode warmup.
    warmUpCommand: "&cYou cannot use commands during the warmup! Run '/fraid spectate' to exit."
    # This is the error when a player uses a command while in spectator mode.
    command: "&cYou cannot use commands while spectating! Run '/fraid spectate' to exit."
    # This is the message when a player cancels their spectator warmup.
    warmupCancel: "&cYour spectating warmup has been cancelled."
    # This is the error when a player flies past the maxY.
    maxY: "&cYou cannot fly higher than Y: {maxY}."

  # These errors relate to the '/fr confirm' command.
  frConfirm:
    # This is the error when a player tries to leave spawn while confirming for a raid.
    regionExit: "&cYou cannot leave safezone while confirming/preparing for a Friendly Raid!"
    # This is the error when a player tries to confirm outside of spawn.
    notInSafeZone: "&cYou must be at spawn to confirm for a Friendly Raid!"
    # This is the error when a player runs a command while they are confirmed for a raid.
    noCommandsWhileConfirm: "&cYou cannot use commands while confirming for a Friendly Raid!"
    # This is the error when a player opens an inv while they are confirmed for a raid.
    noInventoryWhileConfirm: "&cYou cannot use inventories while confirming for a Friendly Raid!"
    # This is the alert for a player when they confirm with items.
    # These items will be stored in '/fr items' when they teleport to the raid, and
    #  the enableFreeItemChests config setting is enabled. Otherwise this error won't be sent.
    inventoryNotEmpty: "&cYou have items in your inventory! Your items will be stored in &l/fraid items&c to be reclaimed later."

  # These errors relate to the '/fr items' command.
  items:
    # This is the error when a player runs '/fr items' when they cannot.
    # Examples: During a raid, during spectator mode.
    notAllowed: "&cYou are not allowed to use this command with an active RaidPlan for FriendlyRaid!"
    # This is the error when a player runs '/fr items' with nothing to reclaim.
    noItems: "&cYou do not have any items to reclaim!"
    # This is the error when a player runs '/fr items' in combat.
    combatTag: "&cYou cannot reclaim items while combat tagged!"


# These are message relating to tournament mode.
tournament:

  # This is the message sent when a tournament is starting.
  # Placeholders: {sec} - seconds until the tournament starts
  start:
    - " "
    - "&e&lF&6&lR &7- &fA tournament is starting! ({sec} seconds to join)"
    - "  &7 - &fType &6/fraid join&f to join the tournament!"
    - "  &7 - &fType &6/fraid spectate&f to spectate a match!"
    - "  &7 - &fType &6/fraid tournament&f to view the match schedule!"

  # This is the message sent when a tournament signup ends.
  signUpEnded:
    - " "
    - "&e&lF&6&lR &7- &fSign-ups for the tournament have ended!"

  # This is the message sent when a tournament match is selected.
  # This does not mark the start of the FriendlyRaid, just the selection of the match.
  # Players from each fac will still have to create the FriendlyRaid and then it will begin.
  nextMatch:
    - " "
    - "&e&lF&6&lR &7- &fThe next match is starting!"
    - "  &7 - &fThis match is between &6{fac1}&f and &6{fac2}&f!"
    - "  &7 - &fType &6/fraid spectate&f to spectate a match!"
    - "  &7 - &fType &6/fraid tournament&f to view the match schedule!"
    - "  &7 - &fThe teams have 60 seconds to confirm, then it will begin!"

  # This is the message sent when a tournament ends.
  # Placeholders: {winner} - the winning fac
  end:
    - " "
    - "&e&lF&6&lR &7- &fThe tournament has ended!"
    - "  &7 - &fThe winner is &6{winner}&f!"

  # This is the message sent when a player runs /fr tournament.
  # Placeholders: {fac1} {fac2} - the two facs | {state} - The state from *bracketMatchStates*
  # The {remaining} placeholder shows *bracketMessageRemaining* or *bracketMessageRemainingNone*
  # If there are matches the {matches} line is replaced with *bracketMessageMatch* for each match
  bracketMessage:
    - " "
    - "&e&lF&6&lR &7- &fThe tournament is in round {round}!"
    - "  &7 - &7The current match is: &6{fac1} &7vs &6{fac2}&f!"
    - "  &7 - &7Match State: &f{state}"
    - "{remaining}"
    - "{matches}"
    - "  &7 - &7Type &6/fraid spectate&7 to spectate the match!"

  # These are the states which replace {state} above
  bracketMatchStates:
    confirming: "Players Confirming"
    generating: "World Generating"
    playing: "Factions Raiding"
  bracketMessageRemaining: "  &7 - &7The remaining matches in this round are:"
  bracketMessageRemainingNone: "  &7 - &7There are no remaining matches in this round."
  bracketMessageMatch: "  &7    - &6{fac1} &7vs &6{fac2}"


  # This is the global message when a faction joins the tournament.
  # Placeholder: {fac} - the fac that joined
  facSignedUp: "&e&lF&6&lR &7- &a{fac}&f has signed up for the tournament! Join now with &6/fraid join&f!"

  # This is a message sent to a player when they join the server,
  #  notifying them that they can run /fr rejoin to join their fac in a tournament raid.
  joinMessageWithRaid:
    - " "
    - "&e&lF&6&lR &7- &fYour faction is in a tournament match!"
    - "  &7 - &fYour fac is currently raiding &6{faction}&f!"
    - "  &7 - &fType &6/fraid rejoin&f to join them!"

  # This is a message sent to a player when they join the server,
  #  notifying them that there is a tournament ongoing.
  joinMessageWithoutRaid:
    - " "
    - "&e&lF&6&lR &7- &fThere is a tournament running!"
    - "  &7 - &7Type &6/fraid tournament&7 for more info!"

  # This is a message sent to a player who runs /fr join,
  #  notifying them that a previously defined tournament profile will be used.
  infoJoinWithProfile:
    - " "
    - "&e&lF&6&lR &7- &fYou joined with a previously defined counter!"
    - "  &7 - &7Your tournament counter profile is: &f{profile}"
    - "  &7 - &7You can edit the tournament profile at any time with &6/fraid setprofile&f!"

  # This error is for players who run '/fr tournament' when a tournament is not running.
  errorNotRunning: "&cThere is no tournament running!"

  # This error is for players who run '/fr tournament' when a tournament is in signups.
  errorHasNotStarted: "&cThe tournament hasn't started yet and matches have not generated!"

  # This error is for players who run '/fr join' when a tournament is running.
  errorSignUpOver: "&cThe sign up period for the tournament has ended!"

  # This error is for players who run '/fr join' when they are already in it.
  errorAlreadyIn: "&cYou are already in the tournament!"

  # This error is for players who run '/fr join' without fac perms.
  errorNoPerms: "&cYou do not have permission in your fac to use this command!"

  # This error is for players who run '/fr join' as faction-less.
  errorSystemFac: "&cYou cannot use this command as a faction-less!"

  # This notice is for facs that join without profiles to select, they
  #  can select one with '/fraid setprofile', or use the empty box provided
  errorJoinNoProfiles:
    - " "
    - "&e&lF&6&lR &7- &cYou have no counters to join the tournament with!"
    - "  &7 - &7Your base will spawn with hollow box you can print in!"
    - "  &7 - &7Create a profile at &f{url}&7!"
    - "  &7 - &7You can set the tournament profile at any time with &6/fraid setprofile&f!"

  # This message is sent to a faction when they join the tournament.
  successJoin: "&e&lF&6&lR &7- &fYour faction has joined the tournament!"

  # This global message is sent if not enough facs joined the tournament (< 2).
  notEnoughFactions: "&cThere are not enough factions to start the tournament! :("

  # This global message is sent if an admin manually cancels the tournament.
  canceledByAdmin: "&e&lF&6&lR &7- &fThe tournament has been canceled by an admin!"
  # This error is sent if a player clicks the wager icon, but wagering for tournaments
  #  was disabled in the config.
  errorWageringDisabled: "&cWagering is disabled for the tournament!"

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Last updated 1 year ago